#ifndef _GEW_BONE_H_
#define _GEW_BONE_H_
#include "DataStructure.h"
#include "GEMMatrix.h"
class gewBone
{
public:
	gewBone():verticesNum(0) {};
	~gewBone(){};
    gewBone* getBoneName(string &boneName);
    //void UpdateIndices(uint16 pIndex);
	gewMat4 matrixPos,skinOffset;
    int verticesNum;
	arrayInt vertices;
    arrayFloat weights;
    string meshName;
    string name;
    vector<gewBone*> children;
};
#endif